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These are the builds that I've theory crafted, usually trying to centralize on a set piece and specific damage type. I haven't tried them all so there may be some minor tuning to do with the skills.

Some builds are more gear specific then others. For the armor as a general rule of thumb, focus on capping your resistances. For weapons, focus on the damage type that your build does. Accessories give you a little wiggle room, can be more oriented for damage or resistance, which ever you're lacking.

Avenger
Earth.png
Hunting.png
Beserker
Warfare.png
Runes.png
Brigand
Hunting.png
Rogue.png
Conquerer
Defense.png
Warfare.png
Druid
Nature.png
Storm.png
Templar
Defense.png
Dream.png
Spellbinder
Defense.png
Spirit.png